webcomics
print
inventions
presentations
consulting

General Update: Drawing, Typing, and Talking

In the next few weeks, I’ll be finishing the first draft of the layouts for my graphic novel (working title, The Sculptor). Then on to revisions through February and production of the actual artwork over the course of two more years (it’s about 400 pages). It’ll be done in early 2012 (and yeah, 3 years for a GN may be a long time but hey, at least it’s still quicker than Habibi).

I’m not talking about The Sculptor much on this forum yet because it’s too early, but I’ve been more consumed by this project than anything I’ve ever done, so it’s definitely on my mind night and day. If First Second and I decide to share any of its progress visually next year, you’ll read about it here first. For now though, enjoy all the other great GNs on the market and know that I’m working seven days a week, eleven hours a day on this book when not answering email or traveling.

Speaking of which: My email inbox remains an ongoing avalanche, so please forgive me if my responses have been sluggish. I really am trying to answer all those various requests and urgent messages as fast as I can, there are just so many of them. Seriously, picture Ringo Starr in that Simpson’s episode where he gets around to Marge’s fan mail. That’s me.

I’ll be updating the travel sidebar soon, with upcoming engagements in Portland, Pennsylvania, Indiana (again) and London (twice). Not all are public, but I’ll try to give you fair warning if I’m coming to your city or school.

Back to the tablet!


I Love the Web

Well, here’s something that took a long time to make and was totally worth it.

As someone working on a three year graphic novel project, I find this sort of thing encouraging.

(via Ian Gilman)


Snapshot

Kate Beaton sums up her experience at APE this year with a drawing of fifteen characters, cartoonists, and friends from the event plus URL’s. It’s a fantastic drawing that makes you want to see Ms. B draw everyone’s comic for a month (if you didn’t already), and a great way to commemorate the event.

I could see it being a little more than that though. I’m betting that in ten years or so, it’ll also serve as a snapshot of a moment in a comics community, frozen in time like that photo of the sailor kissing the nurse in Times Square.

People are always coming and going in comics. Communities are accidents that happen once in a while when a critical mass of like-minded artists stay in one physical or virtual place long enough to fall into each others’ orbits. They’re never permanent, but you can tell when they start generating the kinds of shared memories that will eventually earn that time and place a name—at least for those who were part of it.

This one doesn’t have a name yet, but it has a snapshot. Let’s just print it, put it in a envelope, mark it “Open in 2019” and see how things shake out.


Take Two—With Legos

Yesterday’s topic, cross-posted over at my Facebook page, prompted reader Håkan Storsaeter to remind us that Crumb isn’t the only one to take on Genesis in comics form in recent years.

The Rev. Brendan Powell Smith, since 2001, has been chronicling the entire Old and New Testament using Lego blocks at The Brick Testament. Check it out for some funny and genuinely creative visualizations of countless Bible stories.

And if you know of other attempts to comics-cize the Bible that we can read online, let us know.


Visualizing Religion

Today is the release date for R. Crumb’s massive, fleshy, and strangely literal adaptation of the book of Genesis. It will make some people happy, other people mad, and still other people shrug, but from a purely comics perspective, all you really need to know is that it’s 224 pages of new Crumb artwork (Hell, I’d buy it if it was the official R. Crumb adaptation of the Boise, Idaho Yellow Pages).

Coincidentally, on NPR this morning, I heard this depressing story about “feuding” Atheists. Apparently, even though I’m a sometimes “angry” atheist myself, I would actually be classified as “old school” according to this story. The idea of going out of one’s way to offend believers seems pointless and self-defeating to me—a resounding demonstration of how religion can dominate a person’s life instead of a good case for a compelling alternative.

I don’t know about you, but I always thought the alternative to blind faith was knowledge. If some people insist on ignoring scientific evidence (150 years of research on evolution for example) maybe it’s because we’ve done such a bad job of teaching that science. There are no quick fixes, but I can’t help thinking that simply getting knowledge out the door by any means necessary is our only way out of the swamp.

In a way, Crumb’s Genesis is a step in that direction, because it makes visible a document that even the faithful are sometimes a bit sketchy on as they cherry-pick the lessons that sound warm and fuzzy and conveniently forget all that weird, crazy, ancient gibberish. I can think of one instance where actually reading the Bible finally convinced one Catholic to give it all up.

Note that I have no idea if that was Crumb’s intent or not.  All I know is that I’d be much happier if everybody had a fuller understanding of all religions and all sciences and could simply make up their minds based on information instead of merely taking sides among warring tribes of fanatics.

I’ve said it about art, but I guess it applies here too:

We can’t define ourselves by what we’re not.


Dr. Jacques’ Six Year Check-Up

Jeph Jacques is offering some thoughts on how webcomics have changed in the last 6 years in his State of the Webcomics Union.

One particularly astute point:

“The idea of critical analysis of webcomics has largely died out. Sure, people still blog about webcomics and “review” them and stuff, but it’s become a tiny, tiny niche sector. I think this is mainly because there’s not a whole lot of point to reviewing something anybody can go look at for free and make up their own mind about! Is this a good thing? I have no idea.”

It’s a good read overall. Check in to read the post and the many comments.



Random Thought

Forgive me if somebody has already said something like this, but is it possible that the Web has made it harder for others to lie to us and easier for us to lie to ourselves?

I’m thinking of how, on the one hand, governments and corporations are having trouble suppressing all kinds of unflattering info (yes, even in China), while fringe groups with extreme beliefs are able to erect comfy feedback-loop houses for others of their kind to dwell in and congratulate each other for being right.

In other news, anyone who disagrees with yesterday’s post about being open to criticism is just jealous of my shoes.


On Criticism

Lately, I’ve been thinking about the role of criticism, specifically negative reviews of comics and how they tend to be received by the creative individuals involved.

For myself, I always consider reviews useful—even the hatchet jobs. It makes my heart sink a little when I hear other artists dismiss all reviews as irrelevant to their process. A common claim is that reviews tell us “only about the reviewer” and tell us “nothing about the work,” but I disagree. Yes, reviewers have biases. Yes, they miss the point sometimes. But there’s always some kind of information embedded in any reaction to any creative effort.

Take an extreme example:

Suppose you’re a cartoonist, and ten years ago you made a casual remark about some political issue in an interview or on a panel. A stranger decides they don’t like you, based entirely on this one remark.

Ten years later, you’ve just published your first graphic novel. You’ve poured your heart into it. It’s a thousand pages long, it’s everything you wanted it to be. And an online review site hires that same stranger to review the book.

Still upset about the political remark you made a decade earlier, the stranger-turned-critic savages your magnum opus, tears it to shreds, all the while clearly referencing a perceived political position which has nothing to do with the book, and is nowhere in the book. All negatives. No positives. All based on that one remark from ten years ago.

If you were that cartoonist, you could easily dismiss such a review. You could easily say that a bitter, biased, petty review like that is a classic example of a completely useless review, that it told you “only about the reviewer” and told you “nothing about the work.”

But you’d be wrong.

Because even in that extreme example there was a vital piece of information about your work that was worth paying attention to: The simple fact that your art and/or story were insufficiently powerful to overcome a grudge.

And that’s information worth having.


Drawing with Light and Time

Warren Ellis points us to a real gem this morning. An elaborate new mutation of the old idea of “drawing with light.”

From the Light Art Performance Photography site description: “LAPP originates on a real-time basis directly in front of the camera. Created between opening and closing the shutter. The pictures shown here are in each case one single photo, not a result of working on the computer…”

A very different kind of “temporal map” to explore.



Google Map Comics?

Reader Sylvain Poitras emailed recently to suggest that the new ways people are using Google Maps to create online portfolios and game maps could also be applied to expanded canvas comics. It’s a cool idea. Anyone want to give it a try?

(And no, I have no idea why the last three blog post titles all ended in question marks.)